Close cookie details

This site uses cookies. Learn more about cookies.

OverDrive would like to use cookies to store information on your computer to improve your user experience at our Website. One of the cookies we use is critical for certain aspects of the site to operate and has already been set. You may delete and block all cookies from this site, but this could affect certain features or services of the site. To find out more about the cookies we use and how to delete them, click here to see our Privacy Policy.

If you do not wish to continue, please click here to exit this site.

Hide notification

  Main Nav
Mr. Lemoncello's Great Library Race
Cover of Mr. Lemoncello's Great Library Race
Mr. Lemoncello's Great Library Race
Mr. Lemoncello Series, Book 3
Borrow Borrow Borrow
#1 New York Times bestselling author Chris Grabenstein is back with the third fantastically fun, puzzle-packed MR. LEMONCELLO adventure!
 
On your marks. Get set. Lemon, cello, GO!
 
Everyone’s favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race—by bicycle, bookmobile, and even Mr. Lemoncello’s corporate banana jet!—to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising “facts” surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle’s hero be a fraud? It’s winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr. Lemoncello and his entire fantastic empire!
 
Filled with brand-new puzzles and games (including a hidden bonus puzzle!), this fast-paced read will have gamers and readers alike racing to the finish line because, like Mr. Lemoncello’s commercials say, IS IT FUN? . . . HELLO! IT’S A LEMONCELLO!
 
* “An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.” —Booklist, Starred, on Escape from Mr. Lemoncello’s Library
 
“Just as much of an adventure as the first.” —The Washington Post, on Mr. Lemoncello’s Library Olympics
#1 New York Times bestselling author Chris Grabenstein is back with the third fantastically fun, puzzle-packed MR. LEMONCELLO adventure!
 
On your marks. Get set. Lemon, cello, GO!
 
Everyone’s favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race—by bicycle, bookmobile, and even Mr. Lemoncello’s corporate banana jet!—to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising “facts” surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle’s hero be a fraud? It’s winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr. Lemoncello and his entire fantastic empire!
 
Filled with brand-new puzzles and games (including a hidden bonus puzzle!), this fast-paced read will have gamers and readers alike racing to the finish line because, like Mr. Lemoncello’s commercials say, IS IT FUN? . . . HELLO! IT’S A LEMONCELLO!
 
* “An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.” —Booklist, Starred, on Escape from Mr. Lemoncello’s Library
 
“Just as much of an adventure as the first.” —The Washington Post, on Mr. Lemoncello’s Library Olympics
Available formats-
  • Kindle Book
  • OverDrive Read
  • EPUB eBook
Languages:-
Copies-
  • Available:
    1
  • Library copies:
    1
Levels-
  • ATOS:
    5.3
  • Lexile:
    750
  • Interest Level:
    MG
  • Text Difficulty:
    3 - 4

Recommended for you

Excerpts-
  • From the book This was a game Kyle Keeley refused to lose. 
    For the first time since Mr. Lemoncello’s famous library escape contest, he was up against his old nemesis, Charles Chiltington. 
    “Surrender, Keeley!” Charles jeered from three spaces ahead. “Chiltingtons never lose!” 
    “Except, you know, when they do!” shouted Kyle’s best friend, Akimi Hughes. She was ten spaces behind Kyle and couldn’t stand seeing Charles in the lead. 
    The life-size board game had been rolled out like a plastic runner rug around the outer ring of tables in the Rotunda Reading Room of Mr. Lemoncello’s library. 
    “The game’s not over until it’s over, Charles,” Kyle said with a smile. 
    He had landed on a bright red question mark square, while Charles was safe on “Free Standing.” A shaky collection of drifting holograms hovered over their heads, suspended in midair beneath the building’s magnificent Wonder Dome. The dome’s giant video screens were dark so they wouldn’t interfere with the ghostly green images creating what Mr. Lemoncello called a Rube Goldberg contraption—a device deliberately designed to perform a very simple task in an extremely complicated way.
    Most Rube Goldberg contraptions involve a chain reaction. In Mr. Lemoncello’s Rickety-Trickety Fact or Fictiony game, a new piece of the chain was added every time one of the players gave an incorrect answer. If someone reached the finish line before all the pieces lined up, they won. However, if any player gave one too many wrong answers, they would trigger the chain reaction and end up trapped under a pointed dunce cap.
    They would lose.
    “Are you ready for your question, Mr. Keeley?” boomed Mr. Lemoncello, acting as the quiz master.
    “Yes, sir,” said Kyle.
    “Fact or fiction for six,” said Mr. Lemoncello, reading from a bright yellow game card. “At five feet four inches, George Washington was the shortest American president ever elected. Would you like to answer or do the research?”
    It was a tough choice, especially since Kyle didn’t know the answer.
    If he did the research, he’d have to go back one space and lose a turn so he could look up the correct answer on one of the tablet computers built into the nearby reading desk.
    But while he was researching, Charles might surge ahead. He might even make it all the way to the finish line.
    On the other hand, even though Kyle didn’t know the answer, if he said either “fact” or “fiction,” he had a fifty-fifty chance of being right and moving forward six spaces, putting him in front of Charles, and that much closer to victory.
    Of course, Kyle also had a fifty-fifty chance of being wrong and adding what might be the final hologram to the wobbly contraption overhead.
    “Do the research, Kyle!” urged Akimi.
    “Please do,” sneered Charles.
    “Yo!” shouted another one of Kyle’s best buds, Miguel Fernandez. “Don’t let Chiltington get under your dome, bro. He’s just playing mind games with you.”
    “Impossible.” Charles sniffed. “Keeley doesn’t have a mind for me to play with.”
    “Uh, uh, uh,” said Mr. Lemoncello. “Charles, I wonder if, just this once, you might choose kind?” He turned to Kyle. “Well, Mr. Keeley? No one can make this decision for you, unless, of course, you hire a professional decider, but trust me—they are decidedly expensive. Are you...
About the Author-
  • CHRIS GRABENSTEIN is the New York Times bestselling author of the wildly popular Mr. Lemoncello series, the Welcome to Wonderland series, and many other books, as well as the coauthor of many page-turners with James Patterson, including the Max Einstein series; and also of Shine!, which he coauthored with his wife, J.J. Grabenstein. Chris lives in New York City. Visit Chris at ChrisGrabenstein.com and on Twitter at @CGrabenstein. Look for the latest Mr. Lemoncello books-Mr. Lemoncello's All-Star Breakout Game (available now!) and Mr. Lemoncello and the Titanium Ticket, coming in 2020!
Reviews-
  • School Library Journal

    July 1, 2017

    POPGr 3-6-Eccentric billionaire game maker Luigi Lemoncello is back with all-new games and contraptions. In his ultramodern, high-tech library, Lemoncello unveils his newest creation, the Nonfictionator, which is capable of generating historical holograms, including Abraham Lincoln and Eleanor Roosevelt, who then converse with library patrons. Kyle Keeley, Akimi, and the other young contestants are back in this third installment facing their greatest challenge yet-the Great Library Race. Teams of contestants must travel by bookmobile and Mr. Lemoncello's private jet as they discover clues about historical figures such as Thomas Edison and the Wright brothers. When Kyle's team unearths evidence that suggests that the title character is a fraud who stole the ideas for his blockbuster games, it is up to the young sleuths to learn the truth before Lemoncello's empire and library are ruined. Lemoncello's nemesis game rivals, the Krinkle brothers, along with a slew of other nefarious characters, try to mastermind an evil takeover. Fans will embrace this new entry, which, like the previous books, features lightning-fast pacing and zany plotlines. Educators will be pleased by the emphasis on careful research and fact-checking. VERDICT Chock-full of literary references, this title will have readers racing to pick up the next volume in this popular series.-Michele Shaw, Quail Run Elementary School, San Ramon, CA

    Copyright 2017 School Library Journal, LLC Used with permission.

  • Kirkus

    August 15, 2017
    Participants in one of Luigi Lemoncello's board-games-without-a-board discover the value of careful research and teamwork. Middle schooler Kyle Keeley and his mostly white friends and fellow trustees of the splendiferous Lemoncello Library are delighted when its founder, the irrepressible inventor, offers them another challenge: a Fabulous Fact-Finding Frenzy that will take them far from home. Kyle, a boy from Mr. Lemoncello's hometown of Alexandriaville, Ohio, who often jumps to conclusions, is paired with hijabi Abia Sulayman from Boston. Her serious, careful approach (disappointingly, expressed in stiffly formal, mostly contraction-free syntax) turns out to be a good counterbalance--and both are eager to win until their research turns up information that could destroy the Lemoncello reputation, threatening his game-building empire and their beloved library. Luckily, all four of the finalists in this research game team up to dig deeper to find the true facts. This third volume of a popular series will be equally welcomed. As before, Grabenstein blends suspenseful adventure, humor, and wishful thinking, seasoning it with riddles, rebuses, wonderful wordplay, and plentiful allusions to children's literature. He makes some political statements, too. At one point, Lemoncello's lawyer reminds the researchers that "public opinion can often be swayed by emotion with little regard for facts." At another, Muslimah Abia reminds her friends to judge people as individuals rather than members of a group. Good entertainment with some meaningful messages. (Fiction. 9-14)

    COPYRIGHT(2017) Kirkus Reviews, ALL RIGHTS RESERVED.

  • DOGO Books callie_b - "Ready, get set, lemon, cello, go!" Mr. Lemoncello's Library is back in this exciting third installation to the series! Kyle and his friends have been challenged to Mr. Lemoncello's brand-new-first-ever board game without a board, Fabulous Fact-Finding Frenzy! Now, if you know Mr. Lemoncello, you KNOW his games are anything but ordinary. This one is no different. It includes the Library's new historical holographs that Kyle and his friends have to travel all over the country to find facts about! The winners will win fame, glory, and a paid tour with Mr. Lemoncello around the globe to bring the holographs to different libraries, PLUS a new floating-emoji game Kyle is dying to get (and that game-maker competitors Krinkle brothers are willing to sneak, steal, and bribe to get their hands on)! But Kyle soon finds a suspicious board game that shows Mr. Lemoncello's exact first game... made 5 years before Mr. Lemoncello's game first came out! Is Mr. Lemoncello a fraud and a copy? Kyle and his friends are going to have to put their newly-acclaimed fact-finding skills to the test to find out the truth. But it's going to take teamwork and determination. Can they find the truth and save Mr. Lemoncello? Or is Mr. Lemoncello going to become Mr. LemoncellNO? Read this amazing book to find out! I really enjoyed this book! It was jam-packed with laughs, puzzles, adventure, and fun that kept me hanging on to every word! I rate it 5 stars and for kids 7+. This book is, as Mr. Lemoncello would say, "Is it fun? HELLO! It's a Lemoncello!"
  • Booklist

    August 1, 2017
    Grades 4-7 Legendary game maker and library supporter Mr. Lemoncello is back with a new game designed to make research fun: Fact-Finding Frenzy. If Kyle and his friends are first to unravel the clues and puzzles about famous historical figures, they'll win fabulous prizes and the opportunity to travel around North America with Mr. Lemoncello's new holographic exhibit. But while researching their way to a win, Kyle and his teammate discover some facts that could put Mr. Lemoncello's reputation, his entire game empire, and the library at risk. As Kyle and his teammate search for information, they learn that not everything they read or hear can be trusted. Grabenstein weaves in themes of finding sources, discerning fact from fiction, and judging the credibility of the Internet in an engaging manner sure to entice readers to partake in their own research quest. With just enough mystery and twists to keep readers guessing, this third series offering is a valuable and useful tool for classrooms and libraries in teaching the importance of doing responsible research. HIGH-DEMAND BACKSTORY: Not only will this book see heavy promotion, the publisher is launching a Race Back to Book One series campaign that will make keeping Mr. Lemoncello in the library a challenge.(Reprinted with permission of Booklist, copyright 2017, American Library Association.)

  • Booklist, Starred Praise for Escape from Mr. Lemoncello's Library
    * "An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka."
  • Kirkus Reviews, Starred * "A winner for readers and game-players alike."
Title Information+
  • Publisher
    Random House Children's Books
  • Kindle Book
    Release date:
  • OverDrive Read
    Release date:
  • EPUB eBook
    Release date:
Digital Rights Information+
  • Copyright Protection (DRM) required by the Publisher may be applied to this title to limit or prohibit printing or copying. File sharing or redistribution is prohibited. Your rights to access this material expire at the end of the lending period. Please see Important Notice about Copyrighted Materials for terms applicable to this content.

Status bar:

You've reached your checkout limit.

Visit your Checkouts page to manage your titles.

Close

You already have this title checked out.

Want to go to your Checkouts?

Close

Recommendation Limit Reached.

You've reached the maximum number of titles you can recommend at this time. You can recommend up to 1 titles every 30 day(s).

Close

Sign in to recommend this title.

Recommend your library consider adding this title to the Digital Collection.

Close

Enhanced Details

Close
Close

Limited availability

Availability can change throughout the month based on the library's budget.

is available for days.

Once playback starts, you have hours to view the title.

Close

Permissions

Close

The OverDrive Read format of this eBook has professional narration that plays while you read in your browser. Learn more here.

Close

Holds

Total holds:


Close

Restricted

Some format options have been disabled. You may see additional download options outside of this network.

Close

MP3 audiobooks are only supported on macOS 10.6 (Snow Leopard) through 10.14 (Mojave). Learn more about MP3 audiobook support on Macs.

Close

Please update to the latest version of the OverDrive app to stream videos.

Close

Device Compatibility Notice

The OverDrive app is required for this format on your current device.

Close

Bahrain, Egypt, Hong Kong, Iraq, Israel, Jordan, Kuwait, Lebanon, Libya, Mauritania, Morocco, Oman, Palestine, Qatar, Saudi Arabia, the Sudan, the Syrian Arab Republic, Tunisia, Turkey, the United Arab Emirates, and Yemen

Close

You've reached your library's checkout limit for digital titles.

To make room for more checkouts, you may be able to return titles from your Checkouts page.

Close

Excessive Checkout Limit Reached.

There have been too many titles checked out and returned by your account within a short period of time.

Try again in several days. If you are still not able to check out titles after 7 days, please contact Support.

Close

You have already checked out this title. To access it, return to your Checkouts page.

Close

This title is not available for your card type. If you think this is an error contact support.

Close

An unexpected error has occurred.

If this problem persists, please contact support.

Close

Close

NOTE: Barnes and Noble® may change this list of devices at any time.

Close
Buy it now
and help our library WIN!
Mr. Lemoncello's Great Library Race
Mr. Lemoncello's Great Library Race
Mr. Lemoncello Series, Book 3
Chris Grabenstein
Choose a retail partner below to buy this title for yourself.
A portion of this purchase goes to support your library.
Clicking on the 'Buy It Now' link will cause you to leave the library download platform website. The content of the retail website is not controlled by the library. Please be aware that the website does not have the same privacy policy as the library or its service providers.
Close
Close

There are no copies of this issue left to borrow. Please try to borrow this title again when a new issue is released.

Close
Barnes & Noble Sign In |   Sign In

You will be prompted to sign into your library account on the next page.

If this is your first time selecting “Send to NOOK,” you will then be taken to a Barnes & Noble page to sign into (or create) your NOOK account. You should only have to sign into your NOOK account once to link it to your library account. After this one-time step, periodicals will be automatically sent to your NOOK account when you select "Send to NOOK."

The first time you select “Send to NOOK,” you will be taken to a Barnes & Noble page to sign into (or create) your NOOK account. You should only have to sign into your NOOK account once to link it to your library account. After this one-time step, periodicals will be automatically sent to your NOOK account when you select "Send to NOOK."

You can read periodicals on any NOOK tablet or in the free NOOK reading app for iOS, Android or Windows 8.

Accept to ContinueCancel